Available for opportunities

Mohandeep
Atmuri

Unity Developer · Real-time 3D, XR & Digital Twins · Bengaluru, India

Unity developer with 4+ years building and shipping 15+ real-time 3D applications spanning industrial digital twins, XR simulations, and WebGL experiences for clients including ExxonMobil, Maruti Suzuki, Saudi Aramco, and the Indian Army. I engineer modular, reusable C# systems (URP/HDRP, Addressables, Scriptable Objects), integrate live data and REST/LLM APIs, and consistently hold 72 to 90 fps on standalone Meta Quest.

4+
Years experience
15+
Apps shipped
67%
Faster module delivery
Experience
Feb 2024
Present

InfiVR

XR / Unity Developer

Bengaluru, India

Ship enterprise XR and real-time 3D applications end-to-end alongside 3D artists, SMEs, and instructional designers. Engineered a reusable interaction library that cut new-module build time from 3 weeks to 1, a 67% reduction that became the foundation of InfiVR's product line. Diagnosed performance bottlenecks to hold 72 to 90 fps on standalone Quest via custom LOD, render-pipeline tuning, and memory optimization. Integrated OpenAI APIs for real-time in-simulation tutoring. Shipped a single Unity codebase simultaneously to Meta Quest, HTC VIVE, PCVR, WebGL, and iPad.

Unity 6C#URP / HDRP AddressablesWebGLOpenXR OpenAI APICI/CDAgile / Scrum
May 2022
Nov 2023

Holoworld

Software Development Engineer

Mysuru, India

Shipped 5+ AR/VR agricultural training apps for Tamil Nadu Agricultural University, deployed to Google Play and Apple TestFlight and now active across 40+ affiliated colleges. Four-platform delivery per project (Quest VR, PCVR, iPad ARKit, Android ARCore) from a single Unity codebase, working with ICAR researchers to translate domain expertise into accurate, pedagogically sound immersive training.

UnityAR FoundationARKit ARCoreC#Cross-platform
Projects

Note: most of this work was delivered under client NDAs, so live builds and demo videos can't be shared publicly. I'm happy to walk through the projects and my role in detail during a call.

LNGC XR Simulation MR

01

ExxonMobil

Mixed-reality simulation of an LNG carrier: MR passthrough overlays virtual assets onto the real environment with spatial anchors aligning them to physical equipment, switchable live to full VR immersion. Delivered as a validated simulation with direct endorsement from the ExxonMobil project lead.

Dual-mode MR + VR · spatial-anchored digital twin

UnityMROpenXRSpatial AnchorsMeta Quest

Diagnostic Arthroscopy MR Real-time

02

Sanjay Gandhi Hospital

Real-time surgical training system: a live arthroscope video feed streams PC → Quest and renders on a virtual OR monitor inside an MR passthrough space around a physical dummy knee, enabling surgical visualisation practice without cadaver access. Built the full streaming and synchronisation layer in 5 weeks.

First-of-kind · live PC→headset streaming pipeline

UnityMRReal-time StreamingOpenXR

Petroleum Engineering: Drilling & Surface Facilities

03

Industrial training

Interactive 3D visualization of drilling operations and surface production facilities for petroleum-engineering training, with procedural workflows layered over accurate industrial equipment models across two dedicated modules.

Industrial 3D visualization

UnityC#3D VisualizationProcedural Workflows

Assembly System "Pika Pika"

04

Maruti Suzuki

Automotive assembly-line training with modular, state-driven UI and sequential task validation. The interaction architecture was reused across additional automotive modules, directly driving the 67% cut in per-module build time.

Reusable architecture · 67% faster delivery

UnityC#State MachinesDesign SystemAndroid XR

Skid Manufacturing Inspection

05

Saudi Aramco

Industrial inspection training for one of the world's largest oil companies, featuring interactive skid-equipment inspection with procedural validation. Coordinated asset, build, and validation pipelines with client SMEs through to on-device deployment.

Safety-critical industrial inspection

UnityHTC VIVEIndustrial Inspection

Vehicle Maintenance: Bharath 618 Alpha

06

Indian Army · 618 Battalion

VR maintenance training covering 2.5-ton and Safari Storme vehicles, with physics-based procedural workflows and interactive inspection mechanisms validated against real maintenance manuals. Scene-level LOD serves the same asset library across PCVR and standalone Quest.

Defense-sector procedural maintenance

UnityVRPCVRProcedural Workflows

Working at Heights

07

Safety training · flagship demo

One of InfiVR's most-used flagship demo modules, deployed to Meta Quest and WebGL. Integrated OpenAI-powered real-time guidance so trainees receive context-aware natural-language instruction and can ask questions mid-procedure.

WebGL + Quest · AI real-time guidance

UnityWebGLOpenAI APIMeta Quest

Saudi Mining

08

Industrial safety training

Safety-critical mining training with immersive procedural simulation of mining environments and operational safety workflows for an industrial client.

Safety-critical industrial simulation

UnityVRIndustrial Safety

Hot Works VR

09

Industrial safety training

Immersive hot-work safety simulation covering high-risk welding and cutting operations and the associated permit and safety procedures.

High-risk operations safety training

UnityVRIndustrial Safety

Nexus AI

10

Personal project · Full-stack + AR

An AR/AI session-monitoring platform for XR field workers. AR glasses running Unity log each session's queries (field-worker prompts with their AI responses) and snapshots (AR frame captures with GPT-4o vision analysis) to a FastAPI backend. Supervisors review sessions live on a React dashboard and ask natural-language questions about any session through an OpenAI-powered intelligence layer. JWT auth enforces strict per-user data isolation, backed by a 43-check end-to-end test suite.

Unity AR, React, React Native and FastAPI, built end to end

UnityC#FastAPIPostgreSQLOpenAI GPT-4oReactReact NativeJWT
View on GitHub
Skills

Unity & Real-time 3D

Unity 6Unity 2022 LTS URP / HDRPAddressables Scriptable ObjectsShader Graph XR Interaction ToolkitAR Foundation Editor ToolingECS / DOTS

Languages & Patterns

C#C++ PythonJavaScript OOPMVC State MachinesEvent-driven

Data, APIs & Networking

REST APIsJSON Real-time StreamingPhoton PUN Socket.io

Platforms

WebGLMeta Quest HTC VIVEPCVR iOS (TestFlight)Android (Play)

Cloud & DevOps

AzureDocker Git / GitHubBitbucket Unity Cloud BuildCI/CD

Design & AI

FigmaOpenAI API LLM IntegrationGitHub Copilot Claude Code
Education
2019 to 2023

B.Tech in Computer Science & Engineering

K L University, India

CGPA: 8.98

Contact